Learn the Basics
A quick primer to help new players use this sheet. Hero's Ledger supports both the 2014 and 2024 rules and lets one character mix content from either edition.
Mixed-Edition Characters
When a 2014 entry and a 2024 rule conflict, the character’s primary ruleset supplies the default. Each mixed entry keeps its own source behaviour.
A character may import spells, items, features, and classes from either edition. Every entry carries a content reference tagging its source edition.
Primary Ruleset
Each character picks a primary ruleset (2014 or 2024). It wins any global rule conflict. The sheet shows a badge on every entry so you can see which edition governs it, and surfaces suppressed conflicts so nothing is silently hidden.
Abilities
Your six ability scores — STR, DEX, CON, INT, WIS, CHA — determine modifiers. A score of 10 is average; each +2 gives +1 to the modifier. Modifiers affect attacks, skills, and saves.
Proficiency Bonus
Based on total level. Add it to proficient attacks, skills, and saving throws. Expertise doubles it for a skill.
Armor Class (AC)
Armor provides a base AC and may limit your Dexterity bonus. Shields add +2 AC. Some classes offer Unarmored Defense.
Hit Points and Rests
A long rest restores Hit Points, spell slots, and most features, and reduces exhaustion by one step. The number of Hit Dice regained on a long rest follows the character's primary ruleset.
Spellcasting
Prepared casters (cleric, druid, paladin, wizard) select spells daily; known casters (bard, sorcerer, ranger, warlock) learn a fixed list. Warlocks use Pact Magic with fewer slots that refresh on a short rest.
Edition reference
| Ruleset | Hit Dice regained / 8 (long rest) | Exhaustion steps |
|---|---|---|
| 2014 | 4 | 1 |
| 2024 | 8 | 1 |